A machine learning framework for automated diagnosis and computer-assisted planning in plastic and reconstructive surgery. PGM Knoops, A Papaioannou, A Borghi, et al.

Date: September 2019. Source: Scientific Reports 9, 13597 (2019). Abstract: Current computational tools for planning and simulation in plastic and reconstructive surgery lack sufficient precision and are time-consuming, thus resulting in limited adoption. Although computer-assisted surgical planning systems help to improve clinical outcomes, shorten operation time and reduce cost, they are often too complex and…

Capture, Learning, and Synthesis of 3D Speaking Styles. D Cudeiro, T Bolkart, C Laidlaw, A Ranjan, MJ Black.

Date: June 2019. Source: 2019 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), Long Beach, CA, USA. Proceedings Page(s): 10093-10103. Abstract: Audio-driven 3D facial animation has been widely explored, but achieving realistic, human-like performance is still unsolved. This is due to the lack of available 3D datasets, models, and standard evaluation metrics. To address…

Learning to Regress 3D Face Shape and Expression from an Image without 3D Supervision. S Sanyal, T Bolkart, H Feng, MJ Black.

Date: June 2019. Source: 2019 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), Long Beach, CA, USA. Proceedings Page(s): 7755-7764. Abstract: The estimation of 3D face shape from a single image must be robust to variations in lighting, head pose, expression, facial hair, makeup, and occlusions. Robustness requires a large training set of in-the-wild…

Dense 3D Face Decoding Over 2500FPS: Joint Texture and Shape Convolutional Mesh Decoders. Y Zhou, Ji Deng, I Kotsia, S Zafeiriou.

Date: June 2019. Source: 2019 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), Long Beach, CA, USA. Abstract: 3D Morphable Models (3DMMs) are statistical models that represent facial texture and shape variations using a set of linear bases and more particular Principal Component Analysis (PCA). 3DMMs were used as statistical priors for reconstructing 3D…

Expressive Body Capture: 3D Hands, Face, and Body from a Single Image. G Pavlakos, V Choutas, N Ghorbani, T Bolkart, AA Osman, D Tzionas, MJ Black.

Date: June 2019. Source: 2019 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), Long Beach, CA, USA. Proceedings Page(s): 10967-10977. Abstract: To facilitate the analysis of human actions, interactions and emotions, we compute a 3D model of human body pose, hand pose, and facial expression from a single monocular image. To achieve this, we…

3DFaceGAN: Adversarial Nets for 3D Face Representation, Generation, and Translation. S Moschoglou, S Ploumpis, MA Nicolaou et al.

Date: May 2019. Source: International Journal of Computer Vision (2020). https://doi.org/10.1007/s11263-020-01329-8. Abstract: Over the past few years, Generative Adversarial Networks (GANs) have garnered increased interest among researchers in Computer Vision, with applications including, but not limited to, image generation, translation, imputation, and super-resolution. Nevertheless, no GAN-based method has been proposed in the literature that can…

MeshMonk: Open-source large-scale intensive 3D phenotyping. JD White, A Ortega-Castrillón, H Matthews et al.

Date: April 2019. Source: Scientific Reports 9, 6085. https://doi.org/10.1038/s41598-019-42533-y. Abstract: Dense surface registration, commonly used in computer science, could aid the biological sciences in accurate and comprehensive quantification of biological phenotypes. However, few toolboxes exist that are openly available, non-expert friendly, and validated in a way relevant to biologists. Here, we report a customizable toolbox…

AMASS: Archive of Motion Capture as Surface Shapes. N Mahmood , N Ghorbani, NF Troje, G Pons-Moll, MJ Black.

Date: April 2019. Source: Cornell University Library – arXiv.org, Computer Vision and Pattern Recognition. Abstract: Large datasets are the cornerstone of recent advances in computer vision using deep learning. In contrast, existing human motion capture (mocap) datasets are small and the motions limited, hampering progress on learning models of human motion. While there are many…

MeshGAN: Non-linear 3D Morphable Models of Faces. S Cheng, M Bronstein, Y Zhou, I Kotsia, M Pantic, S Zafeiriou.

Date: April 2019. Source: Cornell University Library – arXiv.org, Computer Vision and Pattern Recognition. Abstract: Generative Adversarial Networks (GANs) are currently the method of choice for generating visual data. Certain GAN architectures and training methods have demonstrated exceptional performance in generating realistic synthetic images (in particular, of human faces). However, for 3D object, GANs still…